MsgMagicEffect

This game server message is sent to the client to display a damaging magical effect from a target or cell coordinate on one or many targets. MagicType.dat contains all spell types that can be sent with this message.

In later versions of the client, the target coordinates are lightly encrypted. See MsgInteract for details.

Table of Contents

Patch 4267

Message Definition

☑️ Assumed (Observed) - CoFuture + Soul

PosTypeNameDescriptionExample
0UInt16MsgSizeSize of the message36
2UInt16MsgTypeType of message1105
4UInt32UserUnique identifier of the role1000000
8UInt32TargetUnique identifier of the target or a coordinateLOW: 320 HIGH: 460
12UInt16TypeType of magic being cast1001
14UInt16LevelLevel of the magic being cast1
16UInt32Effect NumNumber of effects to display1
20RoleInfo[]EffectsEffects to display on roles

Magic Effect Role Info

🚩 Incomplete

PosTypeNameDescriptionExample
0UInt32RoleRole ID of the target in the area effect1000001
1UInt32DataDamage associated with the area effect1
2UInt32ReservedUnknown0