MsgFamily
This message is received by the game server or game client as an action for managing a clan. It allows a clan leader to manage allies and enemies, and for family members to query for clan information.
Table of Contents
Patch 5187
Message Definition
❗ Incomplete
Pos | Type | Name | Description | Example |
---|---|---|---|---|
0 | UInt16 | MsgSize | Size of the message | 88 |
2 | UInt16 | MsgType | Type of message | 1312 |
4 | UInt32 | Action | How the message will be processed | 29 |
8 | UInt32 | Target ID | Unique identifier for the character or clan | 1000000 |
16 | UInt32 | NetStringPacker | Strings | 5 10 FamilyName 8 UserName 18 FamilyOccupyString 18 FamilyDominatedMap 19 FamilyChallengedMap |
Alternative:
Pos | Type | Name | Description | Example |
---|---|---|---|---|
0 | UInt16 | MsgSize | Size of the message | 88 |
2 | UInt16 | MsgType | Type of message | 1312 |
4 | UInt32 | Action | How the message will be processed | 29 |
8 | UInt32 | Target ID | Unique identifier for the character or clan | 1000000 |
16 | UInt32 |
Clan Action Type
❗ Incomplete
🔶 Response data
Val | Name | Description | Recipient | NetStringPacker |
---|---|---|---|---|
1 | QUERY | |||
4 | QUERY_MEMBERS | |||
9 | RECRUIT | |||
10 | ACCEPT_RECRUIT | |||
11 | JOIN | |||
12 | ACCEPT_JOIN | |||
13 | SHOW_ENEMY | |||
14 | ADD_ENEMY | |||
15 | DEL_ENEMY | |||
16 | SHOW_ALLY | |||
17 | ADD_ALLY | |||
18 | ACCEPT_ALLY | |||
20 | DEL_ALLY | |||
21 | ABDICATE | |||
22 | KICK_MEMBER | |||
23 | QUIT | |||
24 | SHOW_ANNOUNCE | |||
25 | SET_ANNOUNCE | |||
26 | DEDICATE | |||
29 | QUERY_OCCUPY |