Algorithms
This section documents algorithms and calculations for attacks, movement, and more.
Conquer Online's client and server both utilize Microsoft's rand
function for random number generation. This can be seen when generating a seed for RC5 in later patches of the client. Algorithms documented by this section that reference rand
are assumed to use the Microsoft C implementation.
Subsections
- Calculations: Algorithms used in calculating distance, damage, etc.
- Rates: Descriptions of random rates for various systems.