Algorithms

This section documents algorithms and calculations for attacks, movement, and more.

Conquer Online's client and server both utilize Microsoft's rand function for random number generation. This can be seen when generating a seed for RC5 in later patches of the client. Algorithms documented by this section that reference rand are assumed to use the Microsoft C implementation.

Subsections

  • Calculations: Algorithms used in calculating distance, damage, etc.
  • Rates: Descriptions of random rates for various systems.