MapMagicItem.ini

This file is loaded on client role data initialization, and utilized by MsgMapItem to show magical effects on the map floor. These effects play as "moments" that the client iterates through: starting with "start" and ending with "end". If any of the moment TMEs are "0" in the file, then that moment will be skipped.

The "look" described in MsgMapItem is the type key in the INI file.

Table of Contents

Patch 4267

☑️ Assumed (Soul)

FieldTypeDescriptionExample
StartStringStarting TME to play at start of processingrain01.TME
LastStringLasting TME playing until effect is removedwindblade7-1.TME
EndStringEnding TME to play at the end of processingline05.TME

Below is an example entry using the definition above:

[Type10]
Start=rain01.TME
Last=windblade7-1.TME
End=line05.TME